Senior Software Engineer - UI Tools

Who We Are:
A pioneer in video games across multiple generations and the creator of some of the top-rated video game franchises including 2K Sports and the NBA 2K series, Visual Concepts is widely regarded as one of the world's top studios. A subsidiary of Take-Two Interactive Software, Inc. (TTWO), Visual Concepts continues to innovate in gameplay, creativity and technology. With studios in Marin County, California, Shanghai, China and Seoul, South Korea, Visual Concepts is a culture of excellence and passion for building amazing products year after year, and offers top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.
What We Need:
You're passionate about developing deep, high quality interactive tools used by all disciplines of game development for the creation, visualization, integration, release and testing of game content. You will develop next generation tools and engines, with a focus on the interactive layer of the two. You're experienced creating Windows-based tools used in game development including data/asset management, creation frameworks, and user interface.
You'll build tools that power the incredibly successful, genre-busting NBA 2K franchise, meet production demands, and ensure efficiency and creative opportunity for all members of the development team. You'll create graphical user interfaces and associated tools that enable the team to intuitively work with various assets and content.
The projects you are responsible for will optimize the overall development process while interacting with our proprietary game engine. Your work will drive the creation and evolution of coding standards used in the production of one of the most successful games in the industry.
Who We Think Will Be A Great Fit:
Minimum Requirements:
5+ years of experience in professional tools software development for the games industry
Extremely proficient with C / C++ / C#
Fluent in Windows-based development (.Net, etc.)
Experience with web development (HTML, Python, etc.)
Worked on a shipped, AAA game through the entire development cycle
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